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sketches & digital work
This is a collective of a few sketches, visual studies, and digital explorations that support my design process. These works are not always tied to a physical project, but reflect ongoing practice in sketching, form development, and visual thinking/creativity.



This toy car concept began as a Hot Wheels inspired iteration and evolved into a compact, playful reinterpretation of a Porsches iconic form language.
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Mediums: Initial concepts were developed through hand sketching in pencil, then digitized and refined. Final visuals were rendered using Adobe Illustrator for vector refinement and Adobe Photoshop for color, material, and surface detailing.

This dinosaur helmet concept was based on the fact that an apatosaurus was only able to digest around 40% of the food it ate (thought to be very similar to elephants) due to its very blunt teeth, meaning larger more unchewed portions of leaves and greenery made it into the digestive track making it much harder to break down and gain nutrients.
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To solve for this very prevalent very important issue, I designed a hat for the apatosaurus to wear that would suck the leaves off a tree, blend them up, and allow the dinosaur to drink their leaves promoting much healither and faster digestion.




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Mediums: This idea was originally conceptualized back in 2022 by hand with pencil, microns, and copic markers. It was then revisited in 2025 to recreate it using Procreate for digital sketching and rough ideation/color. From there it was taken into Adobe Illustrator and Adobe Photoshop to render.
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This countertop coffee maker concept was a explorative digital project focused on form, proportion, and visual language. The work emphasizes playful iteration and rapid exploration, using sketching as a tool to test silhouettes, interface placement, and overall presence.


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Mediums: Concepts were developed using Procreate for digital sketching and rough shading. From there final orthographic views and colorways were rendered using Adobe Illustrator and Adobe Photoshop, with attention to surface transitions, material differentiation and surface.
This intergalactic space racer concept was created to explore the intersection of high performance racing culture and speculative sci-fi spaceship design, emphasizing motion, speed, and visual agility.
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Mediums: Concepts were developed using Procreate for digital sketching and rough shading. From there final forms and views were rendered using Adobe Illustrator and Adobe Photoshop, with attention to lighting angles, color creation, and shadow forms.
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